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POWER RANGERS

-Legacy Wars

nWay Games San Francisco

(App Store Mar 23,2017)

In 2016, I interned at nWay games as 3D Environment Artist for six months. I contributed to building various scenes in a mobile game called Power Ranger which was released in March 2017.

 

 

MY ROLE

3D Environment Artist

  • Converted 2D concepts and reference materials into 3D architectural models and props

  • Designed high-poly and low-poly models with accompanying texture sets from unity game engine shaders

  • Developed tools, pipelines and techniques that increase productivity and quality of game assets

  • Collaborated with various teams to iterate and deliver game objects with refined specifications

Tools

  • MAYA, ZBrush, Substance Painter, Photoshop,     Unity Engine

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