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STONE AGE
WORLD

Netmarble N2 South Korea

(App Store, Google Play June 20,2020)

MY ROLE

3D Environment Artist

  • Converted 2D concepts and reference materials into 3D architectural models and props

  • Designed low-poly models with accompanying texture sets from unity game engine shaders

  • Builded levels in 3D space, and incorporate game-play demands into game designs

  • Developed tools, pipelines and techniques that increase productivity and quality of game assets

  • Collaborated with various teams to iterate and deliver game objects with refined specifications

Tools

  • 3ds Max, Photoshop, Unity Engine

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